Dig Your Way Out is a game created by David Simide in which you play the role of an inmates trying to escape from prison. Be the first prisoner to dig your hole. Craft tools with salvaged materials, buy them with cigarettes, or extort them from other players, the end justifies the means!
The main goal is to reach the required tunnel points (which can change according to the number of player) representing the progress of your tunnel.
On his turn, a player has 2 actions, which he can choose to spend in:
If the defender looses, they have to give to the attacker the Tool they ask for. If the defender doesn’t have this card in hand or if the loser is the attacker, the winner picks one card, randomly chosen, from the loser’s hand. The loser takes 1 Beating.
Some actions can only be performed in certain locations:
Dig your way out requires to permanently be aware of what other players have in their hand. Thus you can know who to extort and who is a threat for you.
Although picking up tools or weapon is visible to everyone, there are plenty of ways to prevent other inmates from being too pushy: action cards, gang passives and above all your background card.
Background cards are powerful one-shot abilities, which can change the game when used at the right time. And this is even more true when you belong to the relevant gang.
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